Posts Tagged ‘rig’

I’m done it! I hope to add a rig to it next week or two and figure out how to give his body a soft body type feel so that it looks like it’s filled with stuffing when animated. A lot of work. But i think it’ll turn out awesome. This took about a month […]

Blender Renewal


I haven’t been working here for a while. So i started again, adn got through a tutorial, but i forgot to reset the bone roll and rotations before i started skinning, so i’m gonna redo it. Here’s a few poses with the rig i created. I did NOT create the mesh or the textures. Those […]